Dont shoot the messenger They poison the mind and corrupt the morals of the young, who waste their time sitting on sofas immersed in dangerous fantasy worlds. That, at least, was the charge levelled against novels during the 18th century by critics worried about the impact of a new medium on young people. Today the idea that novels can harm people sounds daft. And that is surely how history will judge modern criticism of video games, which are accused of turning young people into violent criminals. This week European justice ministers met to discuss how best to restrict the sale of violent games to children. Some countries, such as Germany, believe the answer is to ban some games altogether. That is going too far. Criticism of games is merely the latest example of a tendency to demonise new and unfamiliar forms of entertainment. In 1816 waltzing was condemned as a fatal contagion that encouraged promiscuity; in 1910 films were denounced as an evil pure and simple, destructive of social interchange in the 1950s rock n roll music was said to turn young people into devil worshippers and comic books were accused of turning children into drug addicts and criminals. In each case the pattern is the same: young people adopt a new form of entertainment, older people are spooked by its unfamiliarity and condemn it, but eventually the young grow up and the new medium becomes accepted-at which point another example appears and the cycle begins again. The opposition to video games is founded on the mistaken belief that most gamers are children. In fact, twothirds of gamers are over 18 and the average gamer is around 30. But the assumption that gamers are mostly children leads to a double standard. Violent films are permitted and the notion that some films are unsuitable for children is generally understood. Yet different rules are applied to games. Arent games different because they are interactive? It is true that video games can make people feel excited or aggressive, but so do many sports. There is no evidence that videogaming causes longterm aggression. Games ought to be agerated, just as films are, and retailers should not sell adultrated games to children any more than they should sell them adultrated films. Ratings schemes are already in place, and in some countries restrictions on the sale of adultrated games to minors have the force of law. Oddly enough, Hillary Clinton, one of the politicians who has led the criticism of the gaming industry in America, has recently come round to this view. Last month she emphasised the need for parents to pay more attention to game ratings and called on the industry, retailers and parents to work together. But this week some European politicians seemed to be moving in the other direction: the Netherlands may follow Germany, for example, in banning some games outright. Not all adults wish to play violent games, just as not all of them enjoy violent movies. But they should be free to do so if they wish.
雅思小作文满分语句(下)
雅思写作如何找观点:文化原则
雅思考试写作15个难度话题总结
雅思小作文常用句式之总结句
4类雅思图表作文的写作技巧
雅思图表写作曲线图思路指导
雅思写作素材:购物相关词汇整理
雅思作文task1经典套句整理
雅思写作经典简单句句型整理
雅思写作如何找观点:权利自由原则
雅思写作经典句型汇总
连接词让雅思写作更加生动
雅思写作如何找观点:教育原则
雅思小作文高分表达讲解
雅思写作:小作文注意事项
雅思写作如何找观点:经济原则
雅思写作大作文如何避免“官腔”?
雅思写作常用十类关联词
雅思写作高分七个原则
雅思写作思路:计算机能否代替图书馆
雅思写作常见用词错误汇总
雅思写作必须掌握的四种论证方法
雅思写作范文:国际合作的益处
雅思高分作文的4个特点分析
雅思写作范文:全球化带来的问题
雅思写作考试偏题的原因分析
雅思写作从阅读开始:话题积累是关键
雅思写作考试中的英语思维
雅思写作句型:There be
雅思写作考试如何构思
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