SAT阅读能力的提高是一个长期积累的过程,有些学生抱怨说一看到英文的阅读材料就头疼,于是就不去读了。其实越是头疼越应该硬着头皮读下去,这样坚持一个月,你会觉得阅读速度在逐渐地提高,阅读已经变成你生活中的一个部分。所以极力建议大家能够每天读一篇SAT阅读材料。今天我给大家提供一篇How We Learn。
All learning tasks are not created equal. The learning tasks we give up on are the ones that let us down with regard to learning. They do a bad job of structuring our learning experience, leaving us bored or frustrated. To be effective, game environments must be structured around how we learn.
Carnegie Mellons Eberly Center for Teaching Excellence has amassed a set of basic principles that describe the learning process . Following are four of these key principles, with examples of how each plays out in traditional training and in game-based learning.
Principle 1: Students prior knowledge can help or hinder learning. Obviously, learners who have accurate prior knowledge of a given subject matter tend to have a leg up. But what about a learner whose prior knowledge is wrong? As an example, consider an experienced worker who is practicing loading dock safety procedures. He may know that hes supposed to look behind him when backing up in a forkliftbut if hes worked on mostly quiet loading docks in the past, he may have developed the bad habit of merely listening for potential rear obstacles. In a traditional lecture-based setting, his buried misconception might surface only at test time, if at allrendering unreliable his related learning up to that point. With game-based learning tools, misconceptions about core learning goals are quickly apparent. For example, in-game, his failure to look behind him before backing up would result in an immediate, negative consequence . As a result, he could rapidly self-correct and move on to more advanced learning based on a sound foundation.
Principle 2: Students motivation determines, directs and sustains what they do to learn. The digital generation that makes up a large part of todays workforce is notoriously unmoved by traditional, lecture and tutorial-based training approaches. On the other hand, they are very comfortable with videolearning tasks and game-based learning. According to game-based learning experts, learners tend to be highly motivated by in-game feedback such as scores and evaluations. For example, many learners using the loading dock safety game play again and again until they achieve a perfect safety score. In the process , they learn how to operate within the game environment; actively think, experiment and learn how to safely accomplish their work; and practice their lessons learned to develop consistent and productive thought processes.
Principle 3: To develop mastery, students must acquire component skills, practice integrating them, and know when to apply what they have learned. Learning is a process that happens in bite-sized chunks, each learner working at a different pace. Thoughtfully designed, passive training programs follow this process, but primarily do so on a group basis. This means that slower students often struggle, and faster students become bored. The focus tends to necessarily be on learning facts or rules, with limited opportunities to apply them. In contrast, good game-based learning is tailored to each learner. For example, in the loading dock game, a learner begins with basic concepts such as putting on protective gear. She cannot advance in the game until she performs this step correctly. As she chooses actions that demonstrate her mastery of interim learning goals, she moves on to more advanced challenges. Even more important, because the game represents an active, realistic learning environment, the focus is on learning, through consequences, to apply the right knowledge at the right time.
Principle 4: Goal-directed practice coupled with targeted feedback enhances the quality of students learning. As discussed, traditional training cannot provide a constant, individualized and highly motivating level of feedback. In addition, traditional classroom and tutorial-type training methods do not give learners the opportunity to repeatedly practice thought processes and skills in a realistic environment. An effective game for loading dock workers establishes motivational goals relevant to actual loading dock work. As learners progress, when they make a mistake, they experience immediate in-game consequences . Additional feedback, which comes through alerts, scores, and post-game reports, motivates learners to continue practicing until they master the games learning goalsand provides the information they need to get there.
GRE动词同义词汇介绍(17)
GRE词汇集锦:恶意
红宝书缺失的GRE单词汇总(8)
GRE词汇解析:torpor
GRE词汇分类集锦:冲突类
红宝书缺失的GRE单词汇总(2)
GRE红宝书逆序排列词汇word list-01(2)
GRE词汇词根汇总:flu
GRE红宝书逆序排列词汇word list-01(4)
GRE词汇:形近义近归纳法
GRE动词同义词汇介绍(15)
GRE单词记忆方法:扩展法
提高记忆率 GRE单词背诵五原则
GRE词汇记忆方法:口手并用
GRE词汇考察+GRE填空词汇考察
GRE高频词汇出现频率(1)
GRE词汇分类记忆法(2)
GRE词汇记忆有规律可循:12种方法
GRE重点词汇(A开头)考法讲解
巧用句子背记7000GRE单词(201-230)
GRE常考600个单词汇总:A
GRE词汇词根整理:fus
GRE词汇复习资料(1)
GRE词汇方法经验19句谏言
红宝书缺失的GRE单词汇总(7)
GRE动词同义词汇介绍(13)
新GRE词汇快速背诵方法
GRE词汇记忆词根汇总(26)
新GRE考试新增词汇汇总:A+B+C
GRE同形异义词辨析:B(1)
不限 |
英语教案 |
英语课件 |
英语试题 |
不限 |
不限 |
上册 |
下册 |
不限 |