SAT阅读考题重点考察考生的美国大学教材的快速阅读能力、理解能力及判断能力。大家平时多看一些SAT阅读素材,培养语感和阅读速度,提升一下综合实力。
下面来看一篇SAT阅读素材:Game design。
Game design
Game design starts with an idea, often a modification on an existing concept. The game idea may fall within one or several genres. Designers often experiment with mixing genres. The game designer usually produces an initial game proposal document containing the concept, gameplay, feature list, setting and story, target audience, requirements and schedule, staff and budget estimates.
Many decisions are made during the course of a games development about the games design; it is the responsibility of the designer to decide which elements will be implemented, based on, for example, consistency with the games vision, budget or hardware limitations. Design changes may have a significant positive or negative impact on required resources.
The designer may use scripting languages to implement and preview design ideas without necessarily modifying the games codebase.
Game designer
A game designer is a person who designs gameplay, conceiving and designing the rules and structure of a game. Many designers start their career in testing department, where mistakes by others can be seen first-hand.
Lead designer coordinates the work of other designers and is the main visionary of the game. Lead designer ensures team communication, makes large design decisions, and presents design outside of the team. Often the lead designer is technically and artistically astute. Keeping well-presented documentation also falls within the lead designer responsibilities. Lead designer may be the founder of a game development company or may be sent by the publisher, if the games concept is provided by the publisher.
Game mechanic designer designs and balances gameplay mechanics.
Level designer or environment designer is a position becoming prominent in the recent years. Level designer is the person responsible for creating game environment, levels, and missions.
Writer is a person often employed part-time to conceive games narrative, dialogue, commentary, cutscene narrative, journals, video game packaging content, hint system, etc. It is responsibility of the writer to collaborate with primary designers to seamlessly place this content into the game, creating immersion, avoiding repetition, providing feedback, etc. Writing for games involves a different set of skills from those for traditional works, such as novels. A writer spends a lot of time with other designers. Writing believable character language is a talent.
每一篇SAT阅读素材均有其主要观点或中心主题。典型的围绕文章主要观点的问题大多是:在这篇文章中作者的主要目的是什么?这篇文章主要涉及什么问题?这篇文章主要建议是什么?这篇文章总体上想要回答什么问题等。读完每一篇SAT阅读素材,我们都要针对SAT素材想想这几个问题。
雅思写作范文:电脑科技的普及
雅思写作范文集锦(网络版-3)
雅思写作范文:游客是否需要入乡随俗?
雅思写作范文:孩子应该尽早上学吗?
雅思写作范文:移居国外与当地文化
雅思写作范文:教育的价值(第三篇)
雅思写作7分范文:大学生研究应专还是泛
雅思写作高分观点:广告对社会的利与弊
雅思写作修改范文一例
雅思写作常用词汇:犯罪
雅思写作范文:人生的烦恼
雅思图表写作范文:五国生活质量
雅思写作范文:影响资讯编辑决定的因素
雅思写作范文集锦(网络版-2)
雅思写作范文:近代技术和古代技术
雅思图表作文经典句型50例
雅思写作常用词汇:动物
雅思写作常用词汇-犯罪
雅思写作7分范文:教育、个人发展与社会
雅思写作高分观点:死刑能震慑犯罪吗?
雅思写作范文:Source of Information
雅思写作高分观点:younger generation know best
雅思写作高分观点:是否应禁止吸烟?
雅思写作范文:Journalism
雅思写作7分范文:中学是否应开国际资讯课程?
雅思写作高分观点:学生只应学书本知识?
雅思写作范文:钱应花在人还是野生动物上?
雅思写作范文:学历越高能力越强吗?
雅思写作高分观点:汽车的利弊
雅思写作思路分析:计算机能代替图书馆吗?
| 不限 |
| 英语教案 |
| 英语课件 |
| 英语试题 |
| 不限 |
| 不限 |
| 上册 |
| 下册 |
| 不限 |