Game design starts with an idea, often a modification on an existing concept. The game idea may fall within one or several genres. Designers often experiment with mixing genres. The game designer usually produces an initial game proposal document containing the concept, gameplay, feature list, setting and story, target audience, requirements and schedule, staff and budget estimates.
Many decisions are made during the course of a games development about the games design; it is the responsibility of the designer to decide which elements will be implemented, based on, for example, consistency with the games vision, budget or hardware limitations. Design changes may have a significant positive or negative impact on required resources.
The designer may use scripting languages to implement and preview design ideas without necessarily modifying the games codebase.
Game designer
A game designer is a person who designs gameplay, conceiving and designing the rules and structure of a game. Many designers start their career in testing department, where mistakes by others can be seen first-hand.
Lead designer coordinates the work of other designers and is the main visionary of the game. Lead designer ensures team communication, makes large design decisions, and presents design outside of the team. Often the lead designer is technically and artistically astute. Keeping well-presented documentation also falls within the lead designer responsibilities. Lead designer may be the founder of a game development company or may be sent by the publisher, if the games concept is provided by the publisher.
Game mechanic designer designs and balances gameplay mechanics.
Level designer or environment designer is a position becoming prominent in the recent years. Level designer is the person responsible for creating game environment, levels, and missions.
Writer is a person often employed part-time to conceive games narrative, dialogue, commentary, cutscene narrative, journals, video game packaging content, hint system, etc. It is responsibility of the writer to collaborate with primary designers to seamlessly place this content into the game, creating immersion, avoiding repetition, providing feedback, etc. Writing for games involves a different set of skills from those for traditional works, such as novels. A writer spends a lot of time with other designers. Writing believable character language is a talent.
浪漫英文情书精选:Keep You Forever永远温存着你
精美散文:爱你所做 做你所爱
精选英语美文阅读:被忽略的爱 Helpless love
浪漫英文情书精选:My Heart And Soul我的灵魂
浪漫英文情书精选:My Everything我的一切
美文欣赏:海边漫步
爱情英语十句
精选英语美文阅读:How selfless real love is 无私的爱
伤感美文:人生若只如初见
精选英语美文阅读:你见或者不见我(中英对照)
精选英语散文欣赏:一棵小苹果树
浪漫英文情书精选:The Best Surprise最好的惊喜
双语美文:I Wish I Could believe
精选英语美文阅读:朋友的祈祷
浪漫英文情书精选:My Love Will Reach Any Distance爱无边
精选英语美文阅读:A Friend's Prayer 朋友的祈祷
态度决定一切 Attitude Is Everything
生命可以是一座玫瑰花园
精选英语美文阅读:一封未发出的英文情书《但是你没有》
英语美文:越长大越孤独(双语)
双语美文:What are you still waiting for?
精美散文:让我们撩起生命的波纹
浪漫英文情书精选:Is It Love?这是爱么?
精选英语美文阅读:饶孟侃《呼唤》
英语美文:A Psalm of Life 人生礼颂
精美散文:守护自己的天使
精选英语散文欣赏:微笑挽救生命
精选英语美文阅读:哪有一株忘忧草? (双语)
双语散文: Optimism and Pessimistic
最美的英文情诗:请允许我成为你的夏季
| 不限 |
| 英语教案 |
| 英语课件 |
| 英语试题 |
| 不限 |
| 不限 |
| 上册 |
| 下册 |
| 不限 |