sat阅读扩展Game based learning.txt
Game based learning is a branch of serious games that deals with applications that have defined learning outcomes. Generally they are designed in order to balance the subject matter with the gameplay and the ability of the player to retain and apply said subject matter to the real world.
Games often have a fantasy element that engages players in a learning activity through narrative or storylines. Educational video games can be motivating to children and allow them to develop an awareness to consequentiality. Children are allowed to express themselves as individuals while learning and engaging in social issues. Todays games are more social, with most teens playing games with others at least some of the time and can incorporate many aspects of civic and political life. Students that participate in educational video games can offer deeper, more meaningful insights in all academic areas. The success of game-based learning strategies owes to active participation and interaction being at the center of the experience, and signals that current educational methods are not engaging students enough. Experience with and affinity for games as learning tools is an increasingly universal characteristic among those entering higher education and the workforce.
Social fabric?
Career break?
Moments that take our breath away
从翻译角度看中美高校校训[1]
Political mumbo-jumbo
Flip the script?
In the doghouse?
让阅读《经济学人》成为一种享受
Both sides of the aisle?
Stopped in her tracks?
Theater of the absurd?
Sacrificial lamb
In the nosebleeds
Old saw?
War chest?
Dog whistle politics
扒一扒英语中箴言的内涵
Herculean proportions?
Two minds?
Is Donald Trump a choke artist?
Stop on a dime?
Read the tea leaf?
Place to blow off some steam?
莎士比亚:词语创新的能手 遣词造句的高手
Right side of history?
Close to the bone
Peer review
Local democracy bites the dust
We just got our head handed to us
Sisyphean task
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